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When playing them I found out that this often doesn`t matter a lot. They die fast anyway but are resilient enough to stall a suqad of elite closecombat infantry for one turn so that I can shoot them to pieces next turn. Its sometimes the better idea to waste 50 of their points in order to just keep 3 stealers alive which can then carve thier way through lesser opponents.
I had no bases left so I built my one- 40mm diameter washers with pieces of cork add three rippers per base- DONE. They have a very solid standing now too. :)
edit: Seems like the Alienstealers made it into the Top10 on Ryan's list on FTW- I am honoured.
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