
The
Termagaunts equipped with fleshboarers are my second choice. With a strength of 4 in shooting, they can harm nearly every infantry the opponent can field and even most tanks when they get to their rear armor. On the other side they cost a mere 6 points which makes them
expandable to say the least.
They performed so well over the first year of playing nids that
I now have 60 of them. For the sake of sanity I painted three squads of 20 with different
colormarkings.



Comments
I must've missed something. 2nd Choice? What was your first...? Your last post was about you not liking hormies, right?
http://exodites.blogspot.com/2009/11/genestealers-alien-conversion.html