Been there and placed 2nd. Could have won but when you miss a Landraider with 3 Veteran Meltaguns at pointblank and repeat that with 6 Twinlinked Lascannons on a immobilized Rhino (WTF!?!?) you cannot it seems. Anyway- was a funny tournament and I took my Imperial Guard roster:
- Army commander with Powerfist, 3 Meltagun Veterans and a Voxcaster in Chimera
- 8 Battlepsykers in a Chimera
- 1st Platoon with 3 Missile- and Grenade Launchers, led by a Commissar
- 2nd Platoon with 3 Autocannons and Grenade Launchers, led by a Commissar
- 2 Vendettas (Transporting the Platooncommands with 4 Flamers each)
- 1 Manticore
- 1 Colossus
Game1: Necrons hiding in the bushes - 21 of them defend their marker.
First Platoon and the Psykers clear the objectives (21 Necrons down) and marches in, driven by the Armycommand(Run, Run, Run)The fething Monolith deepstrikes right into the thick of it and starts blasting away at the second platoon and everyone else who doesn't get out of reange in time (Psykers, 2nd platoon and all my artillery).
Vendettas flank in to protect the remainders of 1st platton and the Company commander. 1st Platoon is order to go to ground (Incoming Fire) and the Armycommand prepares to repel the Necrons of there would be a seventh turn- which there isn't. I win by having taken his marker- mine is assaulted by a Monolith.
2nd game: Thats what was left from my 1st platoon after some deepstriking tactical Marines torch my 31 man with 2 Flamers- nothing. The story: My Sergeant panicks, Commissar shoots him only to panic himself and run away over the boarder. :p
Armycommand clears the situation and the Marines are forced to fallback by the psykers- THe Chimera escorts them off the battelfield (no consolidation when enemy is in 6")
Assault Terminators deepstrike to the left and a tactical squad approaches 2nd Platoon.
1st Plattoncommand outflanks in a Vendetta(not seen on the pic) and gets revenge for the platton when they put four flamers to use on the Marines (28 hits). 2nd Platton cleansweeps the remains only to be toarched by the deepstriking Heavy Flamer Speeder and consequently crushed to pieces by the assault termies.
Vendettas tearing into the rear of the marines, dropping Platoon command 2 to deal with the very same Marines that killed 2nd platoon. They pop the Predator but fail to kill the Landraider (as does the Platoon command with 3 Meltaguns on short range)
In the meantime more deepstriking Terminators assault the artillery.
And blow it up in the end- taking one of their own with them in the engulfing fire. The colossus flees to avoid being killed next. The game ends with a draw in Killpoints.
3rd game: Eldar - Stick together and look sharp.
Behind you! The Rangers infiltrate into my rear.
The scorpions to the right.
After the Vendettas outflank once more the command platton's Flamers cleare the woods of some Eldar.
Sure, Scatterlaser can penetrate Chimera armour- but not like this!
Maybe one gets overconfindet after killing off 1st Platoon with the Avatar and a wraithlord in one turn. (Did I mention, that I hate flamers on monstrous creatures?) but here is some basic math put to a test:
4 Scorpions attacking the whole 2nd Platoon will get you 4 dead Eldar and a smiling commissar. If you don't beleive it try it again with 5 Dire Avenger and repeat the lesson.
On the other side- stationary artillery is a present for assaulting Firedragons.
In the end I kill off everything but a Falcon (holofileds still anger me) and wonder how the Avatar and Wraithlord could even get into assaultrange in turn two although they started 24" away- seems I am too trustfull concerning the movement of my opponent.
edit: I was wrong- thanks to my readers for pointing out that the Pythagorean theorem proves that he was only 16,97" away.
Other impressions show the Eldar I faced getting battered by another Necron army.