Monday, November 30, 2009

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Since I haven't been idle this weekend I can show you part 1 of the upcoming Clone wars. I call them Clones because I paint them in an assembly line- so all of the models of one type at a time. This time these were 7 models in total. I must admit that the paintscheme in it's current version is rather excessive - I think I were about 30 different steps including basing- maybe a little over the top for the requested standard.

Sunday, November 29, 2009

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Since Tuesday is December 1.st I thought I would post a little something I found on the web. I don't know who it is from but I really like the humor. Last month to be a faithful Space Marine ;)

On a sidenote: I will not manage to get my Space Wolve entry in for the contest which ends tommorow. The fault is all mine since I played too much Left 4 Dead 2 this wek- but am kinda hooked and it's really fun to have your best friends play it with you. Good news is, I am still on time for my comissions.

Saturday, November 28, 2009

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Bred for only one reason: Keep the Tyrant alive. They do this job quiet well. I only had one game so far where they went down. In all other games the sheer amount of 8 toughness 6 wounds is enough to scare of the enemy. They also come in handy when thins get close and personal.




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Similar to Frankenstein`s monster this guy was created form leftovers of several other kits includin an old Hivetyrant, Carnifexparts and a lot off putty. The legs were the trickiest part since I constructed them from scything talons and crushing claws.
The weaponloadout on him is a Venom cannon and two twinlinked devourers for effect. With the lots of holoflacons out there since the eldar codex came out in 2007 it became apparent that my army has a need for more antotank weapons. The second Hivetyrant is the answer to that demand since it can pop most tanks with his 3 Strength 8 shots. Since he is not that resilient he normally is accompanied by a retinue...

Thursday, November 26, 2009

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Warriors: The backbone of the synapse feature and therefor an essential part of my army setup. I equipped them with scything talons and rending claws so that an opponent thinks twice before assaulting them. 4 warriors will have the job of making my broods fearless- everything else is of secondary concern and a bonus. I love the models by the way.
Later on I equipped one squad to do some shooting damage. While holdig synapse range one barbed strangeler can do some damage although it`s only strength 4 when used by a warrior. But when hitting so soft but highpricy target (whychcult or Harlequins,...) it can save the day.

Wednesday, November 25, 2009

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Sniperfex. Called like this because of it's skills in killing tanks from a distance it's venom cannon - barbed strangler mix makes short work of armour at 36". And as tough as one can wish for it even frightens Characters , Obliterators and alike because of the potential to insta-kill them. Again, I have more of them since I played a lot of Nidzilla in 2008.

Tuesday, November 24, 2009

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The Termagaunts equipped with fleshboarers are my second choice. With a strength of 4 in shooting, they can harm nearly every infantry the opponent can field and even most tanks when they get to their rear armor. On the other side they cost a mere 6 points which makes them expandable to say the least.
They performed so well over the first year of playing nids that I now have 60 of them. For the sake of sanity I painted three squads of 20 with different colormarkings.


Monday, November 23, 2009

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The unit I can just not begin to like are the Hormagaunts. Although being very nice models, the ingame performance can just not make me like them. They seem to have quite a big footprint and collect fire like hell- which they can absolutely not stand. For some reason they nearly ever reach closecombat where they might be worth their points.

Nevertheless I have 24 and still experiment with them from time to time- most of the time equipping them with toxin sacks. The clue seems to be to throw them at something they can eat as fast as possible- if they only collect fire one turn they are done for.




Friday, November 20, 2009

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I just finished the color test model for the vostroyan infantry. He came out pretty well and I even found the passion to include OSL effects for all the lenses. Time spent including basing was about 2,5 hours. I started from a primed (black) model and included the color testing and preparing the model snow. I think I can push the timelimit to about two hours on the next models- maybe even a little more when I do it in an assemby line.

Talking about snow- what do you think- is there any alternative to it since the guys are wearing winter head gear?

Thursday, November 19, 2009

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And there he is in all his glory! Beware the Red Terror Trygon! He is slimy (done with Pattex) and features a 60mm base made of styrofoam, cork and some artificial gras. Included in the base is a 40mm washer for the weight.